MİNE — CREATIVE DEVELOPER

CREATIVE DEVELOPER

Web × Motion
× Digital Experiences

Interactive interfaces, original 3D products, data visualisation and short-form motion. End-to-end design, build and release on one live system.

189 routes · live product 2,080 automated tests 2 original 3D products 49 short-form pieces

SELECTED WORK

NEW SELECTED PROJECTLIVE · 2026
ARQEN SEREIN 01—E fictional electric grand tourer and editorial launch composition

ARQEN / SEREIN 01—E

08

Original electric grand tourer design, a live 3D scene, conceptual airflow, exploded engineering layers and a data-driven configurator.

AUTOMOTIVE DESIGN3D WEB AERODYNAMIC STORYINTERACTION CREATIVE DEVELOPMENT
VIEW CASE STUDY
KESİT infrastructure decision system with a network map, capacity flows and 24-hour demand view

KESİT

04

A systems-design study that turns complex infrastructure into legible, decision-ready physical models. A map interface, flows and scenario modelling share one editorial language.

DATA VISUALISATIONMAP INTERFACE SCENARIO MODELLINGINTERACTION CREATIVE DEVELOPMENT
VIEW CASE STUDY
GASTRONOMY EXPERIENCE2026
EŞİK Dokuz Eşik gastronomy narrative with cabbage and smoked butter

EŞİK / Nine Thresholds

09

A nine-course interactive tasting experience that records the forces a material passes through: heat, pressure, acid and waiting.

GASTRONOMYINTERACTIVE MENUSTORYTELLINGDIGITAL EXPERIENCE
OPEN EXPERIENCE
Dark, editorial Thermomix TM7 experience for Thermoaski

Thermoaşkı

05

An end-to-end experience for an independent Thermomix consultancy, bringing technical detail into dialogue with the reality of cooking.

INDEPENDENT PROJECTPRODUCT NARRATIVEINTERACTIVE WEB3D VISUALISATION
VIEW CASE STUDY
VELORREN December ring: pale green beryl and platinum

VELORREN / Held light

06

A digital collection for a fictional jewellery atelier, combining original 3D geometry, a light laboratory and live product inspection.

LUXURY COMMERCEPRODUCT VISUALISATIONWEBGL / 3DINTERACTION
SEE CASE STUDY
TAVRA Origin Atlas material composition from green coffee bean to roast

TAVRA / Origin Atlas

07

A specialty-coffee commerce concept from soil and heat to bean and cup, with an origin atlas, roast record and interactive brew space.

COMMERCEDATA STORYTELLINGPRODUCT EXPERIENCEINTERACTION
OPEN LIVE EXPERIENCE
NALYTH KELN 01 fictional precision imaging instrument and editorial product launch

NALYTH / KELN 01

01

An end-to-end digital launch for a fictional precision imaging instrument. Original Blender geometry, a live Three.js product scene, five scientific interactions, a data-driven configurator and three brand directions.

INDUSTRIAL DESIGN3D WEB SCIENTIFIC VISUALISATIONINTERACTION CREATIVE DEVELOPMENT
VIEW CASE STUDY
ehlisunnah.com homepage — eight-pointed medallion and the İlim ve Hakikat headline

ehlisunnah.com

02

A live 189-route learning platform. A five-theme atmosphere system, a generative illumination engine, a 109-node lineage diagram, transit-map information architecture and a working digital astrolabe — all under one design language.

INTERFACE DESIGNDATA VISUALISATION GENERATIVE SYSTEMDESIGN SYSTEM RESPONSIVE DESIGN
VIEW CASE STUDY
Frames from three motion cases: editorial type, information diagram and cinematic water footage

Athari Legacy

03

A vertical short-form motion series. Three distinct production capabilities drawn from 49 finished pieces: type-only editorial narrative, information turned into diagram, and cinematic short-form with real footage.

MOTION DESIGNEDITORIAL TYPOGRAPHY INFORMATION DESIGNEDITING
VIEW THREE CASES

CAPABILITIES

One system,
many hard problems.

Interface design

Five complete atmospheres, a site-wide token set, 873 components. One language holds across 189 routes.

Data visualisation

Grid flows, 24-hour demand curves and a 109-node lineage turn complex systems into decision-ready interfaces.

Generative systems

A deterministic illumination engine: identical text and choices always produce the identical plate. Vector drawing in the browser.

Information architecture

A navigation system placing classical works on a five-line transit map, with interchange stations and a line key.

Responsive experience

Layouts designed from 320 to 1920px. Mobile is rebuilt, not shrunk.

Motion & interaction

Scroll-driven acts, smooth scrolling, micro-interactions. Reduced-motion preference handled from the start.

3D product experience

Original Blender geometry, optimised GLB, live material changes, a low-power model and poster fallback.

Motion production

A 1080×1920 vertical series: editorial type, animated diagrams, real footage. 49 finished pieces.

Quality & QA

2,080 automated tests, 40+ content validators chained before build, visual review by measurement.

Content systems

A schema-validated file-based content layer; source attribution is enforced.

REEL · 30 sec · silent

What I do,
in thirty seconds.

Half live interface capture, half motion. No audio — the source pieces carry silent tracks, so a silent master was produced rather than adding a fake sound layer.


ABOUT

I design the product,
and I ship it.

From original vehicle geometry to a live 3D launch for ARQEN / SEREIN 01—E; from systems design to a decision interface for KESİT; from a live grid experience for EŞİK; from instrument design to scientific interactions for NALYTH / KELN 01; and from content architecture to a 189-route product for ehlisunnah.com, I work end to end: deciding what gets built, designing the interface, building the modules, setting the content architecture, measuring and fixing. I work with an AI-assisted development workflow; direction, design decisions, acceptance criteria and quality control are mine.

I apply the same discipline to short-form video: a 1080×1920 vertical series for Athari Legacy — typography, editing, diagrams and filming.

I provide project-based production support for creative teams: web, motion and interactive experience. For agencies and studios →